Ankh-Morpork, set in the largest city-state in Terry Pratchett's Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city. Each player has a secret personality with specific victory conditions, which means that you're not sure exactly what the other players need to do in order to win.

The action takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. Each of the 132 cards is unique, and "the cards bring the game to life as they include most of the famous characters that have appeared in the various books. The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions"
Components:

Full-color rules

4 player aid cards

1 standard blue twelve-sided die

1 full-color game board map of Ankh-Morpork
(570 mm x 430 mm) in the Standard Edition

132 cards (card size 59 mm x 92 mm)
101 Game cards
48 Green Bordered Game Cards
53 Brown Bordered Game Cards
12 Random Event Cards
12 City Area Cards
7 Personality Cards

91 playing pieces
Red, yellow, green and blue painted wooden pieces
48 Minions (12 per player color)
24 Buildings (6 per player color)
4 Demon markers
3 Troll markers
12 Trouble markers

52 Coins
Cardboard coins
17 Gold $5 Coins
35 Silver $1 Coins